Online poker Tweets
  • shaun deeb

    this hard rock is a zoo about to do some pokercast segments and playing everyones stack

    9 minutes ago
  • Steve Sung

    Jay-z show at the Palms. Hova! Hova!

    9 minutes ago
  • Richard Brodie

    Brasilia 238 for day 2 July 7

    11 minutes ago
  • Richard Brodie

    34300 at end of day 1

    16 minutes ago
  • Jeff Williams

    77550 going into day2a, will resume on jul7

    17 minutes ago
View full list of poker tweets
 

Non-Poker

These games are card games that do not use the standard ranking of poker hands to determine the winner.

Other Non-Poker Variations

  • Boo Ray

    • Players:

      4-10

    • Initial deal:

      5 cards down to each player.

    • Play:

      Top card of the deck is flipped over, and the suit of the flipped card becomes the trump suit for the hand. Players secretly put a chip in their fist if they want to stay in, or form an empty fist if they don't. Players open their fists simultaneously. Players who stayed in may then exchange cards (as many as can be allowed by the remaining deck size and number of players who stayed in). Boo Ray is a trick-taking game. The lead player (which rotates each hand, starting with the player to the dealer's left) leads by playing a card from his hand. All other players do the same in turn. If they can, players must play a card of the same suit as the card which began the trick. If a player has no cards of that suit, he may play any card. The highest card of the led suit takes the trick, unless a card of the trump suit is played in which case the highest trump card wins the trick. The winner of the trick begins the next trick. Whoever takes the most tricks wins the pot. Anyone who stayed in but took no tricks must pay the Boo Ray amount ($1.00, $2.00, or whatever you agree on at the start of the game) to the pot. If tricks are split 2-2-1, nobody takes the pot. The game continues, with new hands dealt to all players, until the pot is gone.

    • Winner:

      Taker of the most tricks

  • Numbers

    • Players:

      4-8

    • Initial deal:

      five cards to each player and seven down cards on the table

    • Play:

      A card on the table is turned over. Anyone holding cards of the same rank must discard them. There follows a round of betting (each round uses a rotating lead, beginning with the player to the dealer's left). After each round another card is flipped over and like cards discarded. If a card of the same rank as a previously flipped card is turned over, a new card is flipped from the top of the deck until an undiscarded rank is revealed. Thus, seven different ranks will always be discarded. If anyone loses all his cards, they instantly win the pot. Otherwise, after all cards have been turned up and the last betting round concludes, players declare high, low or both and have a showdown. Aces are worth 1 or 15, face cards are worth 10, and all other cards are worth their face value.

    • Winner:

      Highest and lowest totals split the pot.

  • Screw Your Neighbor

    • Players:

      4-8 (more possible, but it would be a LONG game)

    • Initial deal:

      1 card down to each player.

    • Play:

      This game has no ante. Instead, each player places three of the highest-ranking chips in front of him. The lead begins to the left of the dealer and rotates with each hand. Each player in turn may opt to keep his current card or exchange it with the player to his left. If someone tries to take your card and you have a King, you must stop him from doing so by revealing your King. The last player may keep his card or exchange it for the top one from the deck. When all players have chosen to stand or exchange, everyone reveals their cards and the lowest card (Aces are low) tosses a chip into the pot. If multiple players tie for the lowest card, then they all pay one of their chips to the pot. When a player runs out of chips, they are out of the game.

    • Winner:

      The last player remaining gets the pot. When it is down to 2 or more players and all players have the same card and one remaining chip, then a push ensues and the next round is played. If all players have the same card and multiple remaining chips, then payment to the pot is accomplished as normal. If one or more players have only one remaining chip and another player has more than one remaining chip, then the single-chip player(s) are out and the multi-chip player(s) are still in the game.

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